1943: The Battle of Midway (NES Port) Hacking Notes: By Supergamerguy (Title/Menu/Messages/Idle Cutscene Text and Flying Text taken from: http://www.thealmightyguru.com/Games/Hacking/Wiki/index.php/1943:_The_Battle_of_Midway) 1. Palettes 2. Cutscenes/Images 3. In-Game Text Palettes: - Main Plane Pallette - 16 26 20 - Title Screen Pallette (1943 Logo) - 20 11 01 - Password Screen Pallette (1943 Mini Logo) - 20 11 26 - Plane in Destroyed battleship cutscene - 20 1A 00 (the one that looks like it's about to dive below the smoke of the burning ship) - Metal Plane - 10 30 0F (black and grey plane that shows up in the first level) - Basic Planes (first encountered) - 09 29 15 - Plane Underbellies (second level) - 10 30 0F - 5th Level Reddish-Green Islands - 07 08 00 (inner) and 07 09 08 (outer) - 6th Level Orangish-Green Islands - 17 19 08 (inner) and 17 08 11 (outer) - Idle Cutscene Planes - 09 29 20 (the ones that show up after a cutscene starts on the title screen) - Boss Plane (first one) - 09 29 30 - Boss Plane shading (first one) - 09 19 29 - Boss Plane Nose Tip (first one) - 09 30 21 - Boss Plane (second one) - 08 28 38 - Boss Plane shading (second one) - 08 18 28 - Boss Plane Nose Tip (second one) - 08 10 18 - Boss Plane (third one) - 0F 10 20 - Boss Plane shading (third one) - 0F 00 10 - Boss Plane Nose Tip (third one) - 0F 20 21 Cutscenes/Images: First Cutscene Image 64 x 128 (on the powerup screen) Above Runway (cut off by guy's head): (1) Background Colors - 01 22 11 (1) Plane Colors - 16 06 11 Middle of Runway (and bottom of plane) Colors - 20 23 00 People Colors - 0F 26 26 Runway Colors - 20 27 17 and 17 27 16 - New Colors : 20 27 38 and 17 27 38 Boss Plane Shot Down Cutscene Image: Plane Wings - 20 29 01 and 19 29 20 Plane Body - 19 29 01 Gray Smoke, Clouds, and Plane Cockpit Windows - 15 10 13 Extra Fire - 00 10 26 Burning Plane Parts - 29 15 01 Second Cutscene Image 64 x 128 (The "Good Ending") 20 27 11 - Background and Upper Section of Plane 17 16 11 - Plane Wings (edges) 20 27 16 - Shading on Bottom Half of Plane 16 11 0F - Runway of Boat 01 11 36 - Man (separate sprite from Plane Image) FADING PHOTO (transition): 38 28 1C 18 16 1C 16 1C 00 38 28 16 COMPLETELY FADED PHOTO: 38 28 07 18 17 07 17 07 10 38 28 17 PHOTO CURL: 10 20 0F (where the bottom right corner curls up) In-Game Text: ---------------------------------------------------------------- Title/Menu/Messages/Idle Cutscene Text: BC=! BD=© BE=% BF=s C0== C2=? C4=“ C5=, C6=” C7=… C8=. CA=- CC=0 CD=1 CE=2 CF=3 D0=4 D1=5 D2=6 D3=7 D4=8 D5=9 D6=A D7=B D8=C D9=D DA=E DB=F DC=G DD=H DE=I DF=J E0=K E1=L E2=M E3=N E4=O E5=P E6=Q E7=R E8=S E9=T EA=U EB=V EC=W ED=X EE=Y EF=Z F0=space (in between words) F1=— F2=® 7C=Blank Space (represented by a "-" below) Title Screen Text: Push Start Button Only One Player 1988 (Copyright Symbol) Capcom Co.Ltd (All Rights Reserved Symbol) (Copyright Symbol) Capcom U.S.A.,Inc. Licensed By Nintendo of America Inc. Idle Cutscene Text: In 1943, Our-- Main Fleet-- And-- The Enemy ' s-- Mobile Unit-- Have Begun An-- Intense-- Battle Off-- The Coast Of-- Valhalla-- Island.-- During The-- Battle We-- Have Suffered-- Tremendous-- Losses And-- Lost The-- Carrier-- Hawknest. You-- Are Our Only-- Hope. Destroy-- Totaku-- Level Text: Visual Contact With Surface Forces Confirmed Commencing Attack ---------------------------------------------------------------- Mission Text: E8=R E9=K EA=I(i) EB=A EC=U ED=O EE=Y EF=S F0=H F1=N F2=G F3=B F4=C F5=E F6=J f7=F F8=T F9=II(2) FA=I(1) FB=III(3) Boss Names (by mission): 1: Rikaku 2: Kaku 3: Ayako I (the I icon is seperate from a standard i letter) 4: Kakushi 5: Kyoshu 6: Ganyro 7: Choko 8: Roshuku 9: Ayako II 10: Kayu 11: Bunshu 12: Chojin 13: Riju 14: Ayako III 15: Ryofu 16: Totaku NOTE: After Mission 16, Bosses start to repeat, both in function and in names, so names are reused (not repeated) 17: Kaku 18: Ayako I 19: Choko 20: Ayako II 21: Chojin 22: Ryofu 23: Ayako I II III 24: Totaku ---------------------------------------------------------------- Flying Text: BC=A BD=B BE=C BF=D C0=E C1=F C2=G C3=H C4=I C5=J C6=K C7=L C8=M C9=N CA=O CB=P CC=Q CD=R CE=S CF=T D0=U D1=V D2=W D3=X D4=Y D5=Z D6=space (in between words) D8 - ! Mission Text: Fight Bravely! ---------------------------------------------------------------- Ending Text: 0A=A 0B=B 0C=C 0D=D 0E=E 0F=F 10=G 11=H 12=I 13=J 14=K 15=L 16=M 17=N 18=O 19=P 1A=Q 1B=R 1C=S 1D=T 1E=U 1F=V 20=W 21=X 22=Y 23=Z 24=space (in between words) 7D - puts apostrophe up one E1 - ' D8 - ! E4 - . DE - ? E3 - .. Text that Heads Both Completions Screens of Mission 16 and 24: Congratulations! Mission 16 Completion Text: You Have Done It. We Have Survived. The War Is Over! Thank You! NOTE: WE'VE = 20 (w) 0E (e) 7D (moves ' up from being a ,) E1 (') 24 (space) 1F (v) 0E (e) We ' ve Discovered-- The Main Enemy Fleet--;-- That Was Only a Trap-- Using " Toubin " -- As A Decoy!-- Please Try Again!-- You ' re The Only Hope!-- Good Luck! "Failure" Text (appears after failing Mission 16 or 24): What A Pity! Your Skill Has Proven Unsuccessful. The Destructive Rate Try Again! "Good Ending" Text: We Have Done It! We Have Destroyed Totaku! The Victory Is Ours! Then, All Weapons Were Put To Silence. Hi, Nancy? It ' s Me. Yes, The War Is Over, -----(..)(..)Indeed.-- I ' m So Glad. I Just Got Off Hawknest.-- Yeah,(..)(..)--Yeah,(..)(..)-- I ' ll Be There This Weekend.